TenSoon

Protector of the butterflies.

Description:

Ten Soon (Chris)
Male True Neutral Human
Druid 7






  • Strength: 18 (+4)
  • Dexterity: 14 (+2)
  • Constitution: 14 (+2)
  • Intelligence: 9 (-1)
  • Wisdom: 15 (+2)
  • Charisma: 7 (-2)

  • Acrobatics: -3

  • Appraise: -1

  • Bluff: -2

  • Climb: +3

  • Diplomacy: -2

  • Disable Device: -5

  • Disguise: -2

  • Escape Artist: -3

  • Fly: +5

  • Handle Animal: +2

  • Heal: +10

  • Intimidate: -2

  • Knowledge (nature): +12

  • Linguistics: -1

  • Perception: +12

  • Ride: -3

  • Sense Motive: +2

  • Sleight of Hand: -3

  • Spellcraft: +8

  • Stealth: -3

  • Survival: +4

  • Swim: -1

  • Use Magic Device: -2






  • Hit Points: 75 HP

  • Hit Dice: 7d8+21

  • Initiative: +4
  • Attack Bonus: +5

  • melee: +9

  • ranged: +7
  • Fortitude Save: +7

  • Reflex Save: +4

  • Will Save: +7
  • Armor Class: 23

  • touch: 12

  • flat-footed: 22
  • CMB: +9

  • CMD: 21

  • flat-footed: 20


  • Heavy Shield Bash
    (+5, 1d4+4 damage, crit x2)

  • +1 Silver Scimitar
    (+10, 1d6+4 damage, crit 18-20/x2)

  • Sling
    (+7, 1d4+4 damage, crit x2)

Feats & Traits: Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Druid Weapon Proficiencies, Natural Spell, Power Attack -2/+4, Shield Proficiency, Toughness +7, Devotee of the Green (Knowledge [nature]), Reactionary
Special Abilities: Animal Companion Link (Ex), Resist Nature's Lure (Ex), Share Spells with Companion (Ex), Spontaneous Casting, Trackless Step (Ex), Wayfinder (empty), Wild Empathy +5 (Ex), Wild Shape (2/day) (Su), Wild Shape (Beast Shape II: Tiny - Large animal), Wild Shape (Elemental Body I: Small elemental), Woodland Stride (Ex)
Magic Items: +1 Silver Scimitar, Darkwood Heavy wooden shield, Masterwork Ironwood Full plate, Pearl of power (2nd level) (1/day), Ring of protection +1, Wand of Cure Light Wounds, Wand of Produce Flame, Wayfinder (empty)
Other Gear: Backpack (10 @ 10 lbs), Bullseye lantern, Flint and steel, Oil(x5), Sling, Sling bullets(x50), Spell component pouch, Torch(x2)
Spells:Barkskin (x2) (2), Call Lightning (3), Create Water (0), Daylight (3), Detect Magic (0), Faerie Fire (x2) (1), Freedom of Movement (4), Longstrider (1), Magic Fang (x2) (1), Mending (0), Resistance (0), Restoration, Lesser (x2) (2)

Cerveau (Chris)
Male True Neutral Wolf






  • Strength: 23 (+6)
  • Dexterity: 15 (+2)
  • Constitution: 19 (+4)
  • Intelligence: 3 (-4)
  • Wisdom: 12 (+1)
  • Charisma: 6 (-2)

  • Acrobatics: +5

  • Appraise: -4

  • Bluff: -2

  • Climb: +5

  • Diplomacy: -2

  • Disable Device: -1

  • Disguise: -2

  • Escape Artist: +1

  • Fly: -1

  • Handle Animal: -2

  • Heal: +1

  • Intimidate: -2

  • Linguistics: -4

  • Perception: +7

  • Ride: +1

  • Sense Motive: +1

  • Sleight of Hand: +1

  • Spellcraft: -4

  • Stealth: +1

  • Survival: +1

  • Swim: +9

  • Use Magic Device: -2






  • Hit Points: 58 HP

  • Hit Dice: 30

  • Initiative: 2
  • Attack Bonus: +3

  • melee: +9

  • ranged: +5
  • Fortitude Save: +9

  • Reflex Save: +7

  • Will Save: +3
  • Armor Class: 23

  • touch: 11

  • flat-footed: 21
  • CMB: +11

  • CMD: 23

  • flat-footed: 21


  • Bite (Wolf)
    (+10, 1d8+9 damage, crit x2)

Feats & Traits: Armor Proficiency (Light), Toughness +6, Weapon Focus (Bite)
Special Abilities: Low-Light Vision, Scent (Ex), Evasion (Ex), +4 to Survival when tracking by Scent, Trip (Ex), Attack [Trick], Come [Trick], Defend [Trick], Devotion +4 (Ex), Down [Trick], Fetch [Trick], Guard [Trick], Heel [Trick], Seek [Trick], Track [Trick]
Magic Items: Masterwork Chain shirt
Other Gear: Trail rations(x7)


Bio:

TenSoon

Fun-geon Crawling Weedknoll