Dresden M. Kelsier

Human Sorceror that trained in a Brewery

Description:

Dresden M. Kelsier (BVH)
Male Chaotic Neutral Human
Sorcerer 7






  • Strength: 8 (-1)
  • Dexterity: 15 (+2)
  • Constitution: 12 (+1)
  • Intelligence: 10 (0)
  • Wisdom: 10 (0)
  • Charisma: 20/22 (+5/+6)

  • Acrobatics: +2

  • Appraise: +0

  • Bluff: +15

  • Climb: -1

  • Craft (alchemy): +0

  • Diplomacy: +6

  • Disable Device: +0

  • Disguise: +6

  • Escape Artist: +2

  • Fly: +2

  • Handle Animal: +6

  • Heal: +0

  • Intimidate: +12

  • Knowledge (arcana): +6

  • Knowledge (local): +0

  • Linguistics: +0

  • Perception: +7

  • Profession (brewer): +0

  • Ride: +2

  • Sense Motive: +0

  • Sleight of Hand: +2

  • Spellcraft: +8

  • Stealth: +2

  • Survival: +0

  • Swim: -1

  • Use Magic Device: +14






  • Hit Points: 42 HP

  • Hit Dice: 7d6+14

  • Initiative: +8
  • Attack Bonus: +3

  • melee: +2

  • ranged: +5
  • Fortitude Save: +3

  • Reflex Save: +4

  • Will Save: +5
  • Armor Class: 14

  • touch: 13

  • flat-footed: 12
  • CMB: +2

  • CMD: 15

  • flat-footed: 13


  • Dagger
    (+2, 1d4-1 damage, crit 19-20/x2)

  • Blowgun
    (+5, 1d2 damage, crit x2)

  • Masterwork Light crossbow
    (+6, 1d8 damage, crit 19-20/x2)

Feats & Traits: Augment Summoning, Eschew Materials, Improved Familiar, Improved Initiative, Simple Weapon Proficiency - All, Skill Focus (Bluff), Spell Focus (Conjuration), Toughness +7, Focused Mind, Reactionary
Special Abilities: +3 to sight-based Perception checks in bright light, Arcane, Deliver Touch Spells Through Familiar (Su), Empathic Link with Familiar (Su), Metamagic Adept (2/day) (Ex), Share Spells with Familiar, Silent metamagic rod (lesser) (3/day), Speak with Animals (Ex), Speak With Familiar (Ex)
Magic Items: Bracers of armor +1, Headband of alluring charisma +2, Masterwork Light crossbow, Ring of protection +1, Silent metamagic rod (lesser) (3/day), Wand of Mage Armor, Wand of Silence, Wand of Summon Monster I
Other Gear: Backpack (6 @ 8.75 lbs), Bedroll, Belt pouch (2 @ 2.78 lbs), Blowgun, Blowgun darts(x20), Bread, Cheese, Dagger, Flint and steel, Meat, Tent, small, Waterskin
Spells:Color Spray (1), Daze (0), Detect Magic (0), Dispel Magic (3), Enlarge Person (1), Flaming Sphere (2), Ghost Sound (0), Glitterdust (2), Grease (1), Haste (3), Identify (1), Invisibility (2), Light (0), Message (0), Obscuring Mist (1), Prestidigitation (0), Read Magic (0), Silent Image (1), Summon Monster III (3), Web (2)




Hawk (BVH)
True Neutral Hawk






  • Strength: 6 (-2)
  • Dexterity: 17 (+3)
  • Constitution: 11 (0)
  • Intelligence: 9 (-1)
  • Wisdom: 14 (+2)
  • Charisma: 7 (-2)

  • Acrobatics: +3

  • Appraise: -1

  • Bluff: +1

  • Climb: +3

  • Diplomacy: -2

  • Disable Device: +1

  • Disguise: -2

  • Escape Artist: +3

  • Fly: +7

  • Handle Animal: -2

  • Heal: +2

  • Intimidate: +1

  • Linguistics: -1

  • Perception: +20

  • Ride: +3

  • Sense Motive: +2

  • Sleight of Hand: +3

  • Spellcraft: +4

  • Stealth: +11

  • Survival: +2

  • Swim: +3

  • Use Magic Device: +3






  • Hit Points: 21 HP

  • Hit Dice: 1d8

  • Initiative: +3
  • Attack Bonus: +5

  • melee: +3

  • ranged: +8
  • Fortitude Save: +2

  • Reflex Save: +5

  • Will Save: +7
  • Armor Class: 19

  • touch: 15

  • flat-footed: 16
  • CMB: +4

  • CMD: 12

  • flat-footed: 9


  • Talon x2 (Hawk)
    (+8 x2, 1d4-2 damage, crit x2)

Feats & Traits: Weapon Finesse
Special Abilities: Low-Light Vision, Flight (60 feet, Average), Improved Evasion (Ex)
Magic Items: == ==
Other Gear: == ==


Bio:

My Grandfather was an extremely powerful Sorcerer. When my powers manifested he took me under his wing at a very young age to train me to control and focus them.
After I became a teenage I went through a rebellious stage and decided to apprentice with a local Brewer in our city.

It took some doing to convince him to take me on as I’m not a physically strong person, but he saw that I was charming and quick on my feet.

I learned much from the Brew master, got to meet all kinds of new and interesting people. Got to travel a good bit to get supplys. Learned to trade with the Elves for Honey and spices to make Mead and spiced beer.

My Grandfather and I stayed close for those years but my focuses was elsewhere… Once he started to become ill, I realized that he might not be with me much longer and resumed my training with him while spending my evenings working with the brewer.

My grandfather passed away a few years ago and since then I’ve become restless. I’ve used my connections that I’ve made at the brewpub and have been directed to (GM note: Further trade relationships with the Elves, possibly seek further training with any Elven Arcanists your elven connections can suggest) to seek adventure and travel the world.

My family Mother/Father and Sister (18)
City I grow up in was pretty large. Let’s say 3rd or 4th biggest in the area. (GM Note: Likely Bellis).

Dresden M. Kelsier

Fun-geon Crawling benvh